Implementing Design Thinking

1. Paper prototyping is a type of ______ prototyping technique.
  • Low-Fidelity
2. A sample version of the product for testing purpose is called a _______.
  • Prototype
3. Design Thinking is an/a ______ process.
  • Agile
4. Which of these is an ideal location for the team to meet discuss their ideas?
  • Meeting rooms
5. Representatives from every discipline should be included in a Design Thinking Team.
  • True
6. To understand the real pain points, the team must ______.
  • Interact with real users
7. Design Thinking is a human-centered approach of problem-solving.
  • True
8. How often does a team generally meet to discuss the solutions and progress?
  • Weekly
9. Should the team use the knowledge gathered from previous projects and experience to develop solutions?
  • False
10. The term interaction design was first coined in the mid-1980s by ________.
  • Bill Moggridge
11. Does the Experience of the team play an essential role in the Design Thinking process?
  • False
12. Prototypes help start interactions by involving the users in the field.
  • True
13. Written Documentation is not important in a project documentation process.
  • False
14. A good journey map should take up a large area of a wall and be full of user observations.
  • True
15. ______ is a part of User Experience Design.
  • Interaction Design
16. _________ is the process of reframing questions and breaking assumptions leading to solutions.
  • Lateral Thinking
17. A _______ is any situation where the product doesn't support users completing their task.
  • Pain point
18. Using knowledge gathered from previous projects and experience to develop solutions is the right approach?
  • False
19. Prototyping helps in reducing written documentation.
  • True
20. Not having a clear idea of the solution and getting trapped in the details are the two major mistakes in _______.
  • Prototyping
21. ______ prototyping involves actual coding.
  • native
22. Prototyping is a big, slow, and costly process.
  • False
23. _______ tells a one day story for the chosen persona using ideation.
  • Scenarios
24. Which type of prototypes is more user interactive?
  • High Fidelity
25. Creating a person helps in the design thinking process.
  • True
26. ______ is a tool for UX design.
  • Invision
27. What is the main disadvantage of high fidelity prototyping?
  • Time consuming
28. Making concepts real and in quick succession ensures that the design activities will be fast and focused.
  • True
29. The end product of a Design Thinking process is a concept on a whiteboard.
  • False
30. Design Thinking is a lean and ______ process.
  • Agile
31. Interactiondesign.org defines Interaction design as the interaction between people and _______.
  • Products
32. Prototypes as ________ can quickly convey the concepts of emotion and personality.
  • Documentation
33. ______ is a Design Thinking process that prevents the team from building the first solution that comes to mind.
  • Ideation
34. Generating ideas, conveying interactions, documenting design, and learning users interaction with ideas are the four categories of _______.
  • Prototyping
35. 3D modelling is a part of ________ prototyping.
  • Rapid Prototyping


10 comments:

  1. One of the most correct answers and superb knowledge.

    ReplyDelete
  2. Adobe XD is a popular tool for designing ______.
    User Experience (UX)

    ReplyDelete
  3. Thanks a lot..!!

    29. The end product of a Design Thinking process is a concept on a whiteboard. ----> True

    ReplyDelete
  4. ______ is a Design Thinking process that prevents the team from building the first solution that comes to mind.

    Prototyping (wrong)

    ReplyDelete
  5. The end point of a design thinking process is a concept on white board

    ReplyDelete